BECMI Chapter 11 – Item Creation Guidelines are Important

Words : 2077 Updated : Sep 17th, 2025
Going through my mother’s personal tomes while she was asleep was fairly key. I, ah, had to a lot of her personal protections on her books, then substitute my own that would act like her magic and permit her to use them without a problem, and could even be by her if she desired, even feeling like her own magic unless she was really paying attention to such matters. Most likely she’d just assume something had changed about the spell rather than that someone had gotten rid of her own magic and substituted in their own. One of those key items was magic item creation. In the Matrix system, Magic Item Creation was subdivided into a cluster of Feats, where magic items of similar types operated under mutual sets of rules and could thus be enchanted fairly easily under known patterns and conditions. Magical Weapons and Armor, for instance, shared the ten-Slots paradigm and general use of Enhancement bonuses, thus empowering them was fairly similar. Potions were basically spells in a bottle, for the most part. Wands stored large numbers of spells at a specific Caster level to use when you wanted to conserve your own magic. The most wide-open area was Wondrous Items, which could do all sorts of crazy things, and generally speaking were the most expensive things to make on a per-spell basis because of that. Still, it was fairly easy to work out the process of what you wanted to do under the overarching framework of the Item Creation Feats. The local magic system was more fly-by-the-seat-of-your-pants and ‘figure it out as you go, there’s a good Caster.’ The Chaos in the magic system meant that almost all magic items were created fairly equally, and what worked for someone was only a guideline for what MIGHT work for you. Mom’s notes on the Wands and Potions she’d made, along with one magic Sword, were a bunch of conceptualized artistic renditions of magical knowledge that had very little to do with rules and a lot more to do with how magic applied to her individually. Very… sorcerous, as it were. The MECHANICAL aspects were of course what I was concerned with, and meant to exploit. In some ways, magical items were way, way easier to create here, especially some of the more powerful ones. However, minor magic items were a total pain in the arse, and far more easily done in the Matrix System. Initial costs on prepping the item were part of this. Items had to be custom-made for the enchantment process. You couldn’t just make a Sword out of a masterwork sword, like you could in the Matrix system. Oh, no. You had to make a Sword designed to be a Sword +II from creation. Magic items were NOT meant to be upgraded as they went along. Once made, they were fixed and frozen, and if you wanted something better, you had to go get something else. Which sucked a whole lot. The initial ‘prep’ for a permanent item took a solid week. Non-permanent items, like Scrolls, Potions, and Wands, skipped this step. The price was the cost of materials, for the artisan to make the devoted item, for the materials needed to empower the item and prepare it, and then for the actual magic to go into the item and be bound to it. The cost of a ‘normal’ Item was Spell Level x 1000 gold pieces, Caster Level generally fixed by the spell involved. The cost of Weapons and Armor improvement was 1000 gp x the enhancement bonus squared, so anywhere from 1k to 25k gp. Random magical abilities were assigned by spell level, just like any other items. Chaos meant this was not a surefire success. The chance was Intellect+Caster Level, x2, - 3x Level of any spells used, or -5x any Enhancements. My Intellect was 35, my effective Caster Level was 19, meaning my base chance was 108%. I had no chance of failing multiple simple spells on any object, or making things with only +I Enhancement bonuses. On top of that was the cost of using on non-Arms and Armor. It added a whopping quintuple the spell level modifier cost for making a magic item! What that amounted to… was actually it was pretty damn cheap to make some powerful basic Arms and Armor, although the cost of extra properties beyond +I to +V was often prohibitive, and it generally cost a LOT of money to make anything else. Prohibitive meant ‘use the Matrix System for those’, which I was plenty happy to do if it meant something. The Matrix System didn’t require the same amount of customization, so I could even upgrade stuff made through the current system… if it was of sufficient quality level, which it normally was not. Typical. The skills System here was generally lacking, and the power of higher QL items was not much in evidence anywhere. The ‘mortal limits’ of Power of Ten seemed to be in effect, however. No creating magic items with Caster Levels above 20, those seemed to be restricted to artifacts of the Immortals, if those. No Enhancement or other bonuses of any kind above +5, and the System here heavily discouraged trying to make anything that directly influenced Stats. This book is hosted on another platform. Read the official version and support the author's work. But when you could make a +V Weapon for possibly as low as 12 goldweight, and a suit of Armor +V for 16 goldweight, there were some definite advantages to using the local System! Of course, that brought up the last requirement of the local System, and that was the lack of a well-developed material component system for the raw materials to make magic items. For instance, making a +V weapon was well known to require the teeth and/or claws of an elder dragon. +V Armor, scales from such a dragon or a similar monster with obdurate hides! The market in such items was constant and active, and a lot of gold moved around as Casters spent money so they wouldn’t have to go search out said components themselves and put themselves in danger. Likewise, those who did go out to find such things were happy to sell off the extras if possible. It was just that reserves of such things didn’t exist, as their magical viability was limited in duration under the default magical system. Indeed, some magical components would only work if the one making the magic item was indeed the one who harvested them! Ugh. I definitely liked the Matrix methods better, but if I was going to be using up material components I could gather anyway… The King Scorpion’s carapace was such a component for up to +III Armor or Shields, and I’d already arranged the sale of it to the appropriate smiths looking to make such toys. It was generating me more cash, and I never ran out of needs for that stuff. ------ “I understand you have something for me.” Master Chlyfual felt the hackles rise from the bottom of his spine and nearly make him rise to his tiptoes at that voice. It was sultry. It was commanding. It was absolutely bored of the threat he might represent, and it was absolutely in control of this situation. He couldn’t see much of her, beyond very pale skin and some exquisite lips, and curves that found his thoughts leading urgently to the bed upstairs. Her attire was black spidersilks, shimmering and smooth, with high boots and fingerless gloves that extended back over her elbows. She had on a floor-length cloak so black it looked like a slice of the night, the hood up to conceal her hair, trimmed in crimson, as was the stitching on her attire, with a single pure white blouse underneath her embroidered sable and scarlet vest for contrast. Over her eyes was a featureless black visor or something, possibly of obsidian, totally covering her eyes and nose and leaving him no gaze to meet. She was also standing an inch above the floor on exquisitely turned black and crimson high leather boots, without obvious use of magic. “Y-yes,” he confirmed, knowing without a doubt that the mysterious Lady Edge was standing in front of him, and looked even more dangerous and deadly than he had imagined. “Please allow me to fetch it from the back, my Lady!” There was only the slightest inclination of her head, and Master Chlyfual had to resist the urge to break out in a run at what almost felt like a royal command. There were dark things moving around her in the field of magic. He didn’t know what they were, only that they were dangerous. He was back quickly with the order, something that had cost him quite a few thousand gold to place. Slowly and carefully, he set the wrapped bundle on the counter between them and stepped away. The whole bundle lifted off the granite counter and unwound itself without her moving a finger. The cotton cloth and bindings fell away, and the contents within revealed themselves. It was the vertebra of a creature with an elongated spine, over ten feet worth of bones there. The bones were dark, looking almost charred black, except they were still sleek and unbroken. The bones themselves were at least thrice the width of a human spine, but all the flesh was long gone from them, a single rope of orcish hair running through them to bind them into the correct pattern. Her head moved slightly to fixate on the first bone, and there was a glitter of shadows moving, something jet edged in scarlet fluttering around her and the bone itself, which began to smoke crimson under her gaze. Calmly and uncaring of his presence, her unseen but almost palpable gaze slowly and patiently examined every single bone. When she paused the first time, on the seventh bone, his heart skipped a beat. When she paused on the second to last, his legs quivered and he almost fell down. “It seems someone is interested in where these bones went and what they might be used for,” she remarked in a cool voice, and Chlyfual felt his throat go dry. “This is not a problem for me, but the agent you used to acquire them? He might be in a little bit of danger. I suggest you get some of your funds back from him for this little oversight on his part. “If he gives you some grief, inform my little one the next time she comes by, and give her the name and location of your agent. I will deal with his lack of professionalism.” Chlyfual swallowed. Malfarel was a wheeler-dealer and fixer who could eventually get his hands upon almost anything, with contacts among many of the King’s agents who visited the surface world. There were any number of people who might have an interest in who was collecting the bones of an elder dragon and what those bones might be used for. But if people heard that Malfarel was passing on items treated with tracking spells so others could follow them, the fixer’s business would evaporate quickly, and quite possibly his life. “I will so inform him,” the alchemist elf stated firmly, bowing slightly and sweating. “You currently owe me roughly five thousand gold for materials I’ve sent to you. How much of that debt is necessary to pay off this acquisition of bones?” she asked in a calm and unconcerned voice. “My lady, I was charged eight thousand gold for this collection of bones,” Chlyfual reported honestly, correctly reading that any evasions would be sensed for what they were. “Indeed? Quite the opportunist, your contact.” A black and crimson scroll of familiar pattern emerged from under her cloak and hung in the air before him. “An elder tenebrous worm’s carcass is ensconced upon here. I trust that will more than pay off my new debt to you. I leave your refund from your contact to you.” Chlyfual’s mouth went dry. An elder tenebrous worm! He hadn’t heard of any such thing being recovered in nearly fifty years! Where had she possibly found it? He knew six elder mages of the people who would give him ten thousand gold on the spot for such a thing, without any bargaining!

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contents
Contents
Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven
Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven Author:RE Druin
BECMI (Biracial Edgelord Can Make Immortal!) : Prologue Sep 12th, 2025
BECMI Chapter 1 – Babyhood Sucks Sep 12th, 2025
BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! Sep 12th, 2025
BECMI Chapter 3 – Getting Around Sep 17th, 2025
BECMI Chapter 4 – Setting Yourself Up for Success Sep 17th, 2025
BECMI Chapter 5 – Immortal Lies, Mortal Meanings Sep 17th, 2025
BECMI Chapter 6 – Going Hunting above my Weight Sep 17th, 2025
BECMI Chapter 7 – Material Acquisitions Sep 17th, 2025
BECMI Chapter 8 – Out in the Darkness Sep 17th, 2025
BECMI Chapter 9 – Picking up an Animal Friend Sep 17th, 2025
BECMI Chapter 10 – Butter and Poison Sep 17th, 2025
BECMI Chapter 11 – Item Creation Guidelines are Important Sep 17th, 2025
BECMI Chapter 12 – A Stave to Edgelord By Sep 17th, 2025
BECMI Chapter 13 – With This Staff in Hand... Sep 17th, 2025
BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! Sep 17th, 2025
BECMI Chapter 15 – Explosive News Sep 17th, 2025
BECMI Chapter 16 – A Study in Time Sep 17th, 2025
BECMI Chapter 17 – The Elements of Time Sep 17th, 2025
BECMI Chapter 18 – Busy as the Bugs Sep 17th, 2025
BECMI Chapter 19 – What Lies Over There Sep 17th, 2025
BECMI Chapter 20 – Miraculous Possibilities Sep 17th, 2025
BECMI Chapter 21 – The First Dragon Sep 17th, 2025
BECMI Chapter 22 – Leveraging Time Sep 17th, 2025
BECMI Chapter 23 – Working the Runes Sep 17th, 2025
BECMI Chapter 24 – Runes and Running About Sep 17th, 2025
BECMI Chapter 25 – Dwarven Hospitality Sep 17th, 2025
BECMI Chapter 26 – Elven Hospitality Sep 17th, 2025
BECMI Chapter 27 – Truth Cuts Deep Sep 17th, 2025
BECMI Chapter 28- A Wrinkle in Time Sep 17th, 2025
BECMI Chapter 29 – Time is Cruel Sep 17th, 2025
BECMI Chapter 30 – New Recruits Sep 17th, 2025
BECMI Chapter 31 – Out-Voted Sep 17th, 2025
BECMI Chapter 32 – A Long Trek Backwards Sep 17th, 2025
BECMI Chapter 33 – Warrior and Human Sep 17th, 2025
BECMI Chapter 34 – The Alternate Road Sep 17th, 2025
BECMI Chapter 35 – Past Misgivings Sep 17th, 2025
BECMI Chapter 36 – Another Pause in Proceedings Sep 17th, 2025
BECMI Chapter 37 – Stragglers Here and There Sep 17th, 2025
BECMI Chapter 38 – More Stragglers Sep 17th, 2025
BECMI Chapter 39 - Outlawed Sep 17th, 2025
BECMI Chapter 40 – Messing with History Sep 17th, 2025
BECMI Chapter 41 – A Potent Future from the Past Sep 17th, 2025
BECMI Chapter 42 – One Last Night before we Rest Sep 17th, 2025
BECMI Chapter 43 – Filling Up the Time Sep 17th, 2025
BECMI Chapter 44 – A Chill is Setting In Sep 17th, 2025
BECMI Chapter 45 – A Cataclysm Cometh Sep 17th, 2025
BECMI Chapter 46 – Some Time Alone Sep 17th, 2025
BECMI Chapter 47 – A Dragon’s Years Sep 17th, 2025
BECMI Chapter 48 – Draconic Discoveries Sep 17th, 2025
BECMI Chapter 49 – The Long Years Sep 17th, 2025
BECMI Chapter 50 – An Immortal Visitor Sep 17th, 2025
BECMI Chapter 51 – Immortal Consequences Sep 17th, 2025
BECMI Chapter 52 - Dragonsleep Sep 17th, 2025
BECMI Chapter 53 – It’s Time to Go Sep 19th, 2025
BECMI Chapter 54 – A Final Pause Sep 19th, 2025
BECMI Chapter 55 – The Last Sunken Hurdles Sep 19th, 2025
BECMI Chapter 56 – A Scale of Time Sep 19th, 2025
BECMI Chapter 57 – All the way here to Thisbean Inn Sep 19th, 2025
BECMI Chapter 58 – Of Ladies and Kings Sep 19th, 2025
BECMI Chapter 59 – The Guilty Parties Sep 19th, 2025
BECMI Chapter 60 – Divining the Traitors Sep 19th, 2025
BECMI Chapter 61 – Of Kings and Things Sep 19th, 2025
BECMI Chapter 62 – The Ei is Watching Sep 19th, 2025
BECMI Chapter 63 – A Roadmap to the Future Sep 19th, 2025
BECMI Chapter 64 – Marked for Greatness Sep 19th, 2025
BECMI Chapter 65 – About Time and the Land of Darkmoor Sep 19th, 2025
BECMI Chapter 66 – Trade Matters Sep 19th, 2025
BECMI Chapter 67 – First Contracts Sep 19th, 2025
BECMI Chapter 68 – A Working Vacation? Sep 19th, 2025
BECMI Chapter 69 – Preserved by Amber Sep 19th, 2025
BECMI Chapter 70 – Getting into Positions Sep 19th, 2025
BECMI Chapter 71 - Attendance Sep 19th, 2025
BECMI Chapter 72 – Extending Influence Sep 19th, 2025
BECMI Chapter 73 – Family Problems Counselor Sep 21st, 2025
BECMI Chapter 74 – Timely Political Contributions Sep 21st, 2025
BECMI Chapter 75 – Running Simulations Sep 21st, 2025
BECMI Chapter 76 – Prepping for Adventure Sep 21st, 2025
BECMI Chapter 77 – Module, er, Quest Accepted! Sep 21st, 2025
BECMI Chapter 78 – The Batrachian Basilica Sep 21st, 2025
BECMI Chapter 79 – Scouting Speed Run Complete Sep 21st, 2025
BECMI Chapter 80 – Special Forces in Special Places Sep 21st, 2025
BECMI Chapter 81 – A Failure of Technology Sep 21st, 2025
BECMI Chapter 82 – Taking the Temple Sep 21st, 2025
BECMI Chapter 83 – Setting the Spoils Sep 21st, 2025
BECMI Chapter 84 – New Roads Forward Sep 21st, 2025
BECMI Chapter 85 – Recruitment Drive Sep 21st, 2025
BECMI Chapter 86 – Crazy Origins Sep 21st, 2025
BECMI Chapter 87 – Off to the Weirwoods Sep 21st, 2025
BECMI Chapter 88 – A Walk in the Moonlight Sep 21st, 2025
BECMI Chapter 89 – Annihilation: Code Black Sep 21st, 2025
BECMI Chapter 90 – To the Stormspires and Overstern Sep 21st, 2025
BECMI Chapter 91 – The Man in the Middle Sep 21st, 2025
BECMI Chapter 92 – The Forgebridge Sep 21st, 2025
BECMI Chapter 93 – The Abbey Sep 23rd, 2025
BECMI Chapter 94 – Murder, She Witnessed Sep 23rd, 2025
BECMI Chapter 95 – The Hunt will begin Soon Sep 23rd, 2025
BECMI Chapter 96 – Recovering a Regent Sep 23rd, 2025
BECMI Chapter 97 – A Blood Price Sep 23rd, 2025
BECMI Chapter 98 – Ill Deeds come home to Roost Sep 23rd, 2025
BECMI Chapter 99 – Freedom Rides on Black Wings Sep 23rd, 2025
BECMI Chapter 100 – Beckoned by Fire Sep 23rd, 2025
BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… Sep 23rd, 2025
BECMI Chapter 102 – I Wish for a Bad Ending to All This Sep 23rd, 2025
BECMI Chapter 103 – A Massacre for a Massacre Sep 23rd, 2025
BECMI Chapter 104 – The Judgment of Heaven Sep 23rd, 2025
BECMI Chapter 105 – Energy in Hand with Entropy Sep 23rd, 2025
BECMI Chapter 106 – Another Courting Call Sep 23rd, 2025
BECMI Chapter 107 – Ripple Effects Sep 23rd, 2025
BECMI Chapter 108 – Fiends for Demons Sep 23rd, 2025
BECMI Chapter 109 – Immortal Words and Wills Sep 23rd, 2025
BECMI Chapter 110 – The Collapse of the Khirifi Sep 23rd, 2025
BECMI Chapter 111 – Intervention of the Elders Sep 23rd, 2025
BECMI Chapter 112 – The Roads to Immortality Sep 23rd, 2025
BECMI Chapter 113 – A Road to the Eternal Sep 25th, 2025
BECMI Chapter 114 – The End of the Khirifi Empire Sep 25th, 2025
BECMI Chapter 115 – More Imperial Ambitions Sep 25th, 2025
BECMI Chapter 116 – Conjured Doom Sep 25th, 2025
BECMI Chapter 117 – Deathly Bequests Sep 25th, 2025
BECMI Chapter 118 – On a Higher Cause Sep 25th, 2025
BECMI Chapter 119 – An Expansion of Strength Sep 25th, 2025
BECMI Chapter 120 – Immediate Plans Sep 25th, 2025
BECMI Chapter 121 – At the Tower of Daffid the Red Sep 25th, 2025
BECMI Chapter 122 – Fiery Food leads to Fond Farewells Sep 25th, 2025
BECMI Chapter 123 – Fallen from the Stars Sep 25th, 2025
BECMI Chapter 124 – Diplomatic Dealings Sep 25th, 2025
BECMI Chapter 125 – Inside the Barhund Sep 25th, 2025
BECMI Chapter 126 – Hearts at Ease Sep 25th, 2025
BECMI Chapter 127 – Discussions of Consequences Sep 25th, 2025
BECMI Chapter 128 – Waking from a Bad Dream Sep 25th, 2025
BECMI Chapter 129 – The Destiny of the Barhund Sep 25th, 2025
BECMI Chapter 130 – A Call to Battle Sep 25th, 2025
BECMI Chapter 131 – A Letter of Blood and Souls Sep 25th, 2025
BECMI Chapter 132 – Where We are Going and What We are Doing Sep 25th, 2025
Setting
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